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Head to head

Foxhole vs Radioactive

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2022 · 4 years ago
June 2017 · 9 years ago

Daily players

7k – 24k
No population data

Estimated players

90.4kDown 0.4%
17

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

FoxholeRadioactive

Foxhole

Average monthly estimated players
MonthEstimated playersChange
September 2026~97.9kUp 1.9%
August 2026~96kUp 18%
July 2026~81.4k

Radioactive

Average monthly estimated players
MonthEstimated playersChange
September 2026~17Down 5.6%
August 2026~18Up 5.9%
July 2026~17

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Foxhole
2.4kUp 56%
Radioactive

Foxhole currently has 2,447 peak concurrent Steam players; no comparable data is tracked for Radioactive.

Discord members

Foxhole
264.5k
Radioactive

Foxhole currently has 264,498 Discord members; no comparable data is tracked for Radioactive.

Reddit members

Foxhole
109.5kUp 0.8%
Radioactive

Foxhole currently has 109,481 subreddit members; no comparable data is tracked for Radioactive.

Twitch viewers

Foxhole
168Down 3.4%
Radioactive
0

Foxhole currently has 168 live Twitch viewers, while Radioactive has 0.

YouTube subscribers

Foxhole
26.2kUp 0.4%
Radioactive
171

Foxhole currently has about 153× as many YouTube subscribers as Radioactive — 26,200 vs 171.

How these estimates are made

Foxhole

Foxhole is estimated to have 7k – 24k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Radioactive

Radioactive is showing no measurable concurrent players on Steam. Around 100 – 260 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.