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Head to head

Foxhole vs Party Hard 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2022 · 4 years ago
October 2018 · 8 years ago

Daily players

3k – 12k
85 – 300

Estimated players

90.9kDown 6.6%
349Down 31%

Available on

  • Windows
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo

Perspectives

Player activity

Smoothed estimated players over time.

FoxholeParty Hard 2

Foxhole

Average monthly estimated players
MonthEstimated playersChange
August 2026~96.4kUp 18%
July 2026~81.4k

Party Hard 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~356Up 25%
July 2026~284

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Foxhole
624Down 73%
Party Hard 2
22Down 44%

Foxhole currently has about 28× as many peak concurrent Steam players as Party Hard 2 — 624 vs 22.

Discord members

Foxhole
264.6k
Party Hard 2

Foxhole currently has 264,615 Discord members; no comparable data is tracked for Party Hard 2.

Reddit members

Foxhole
108.8kUp 0.2%
Party Hard 2

Foxhole currently has 108,813 subreddit members; no comparable data is tracked for Party Hard 2.

Twitch viewers

Foxhole
50Down 88%
Party Hard 2
0

Foxhole currently has 50 live Twitch viewers, while Party Hard 2 has 0.

YouTube subscribers

Foxhole
26.1kUp 0.4%
Party Hard 2

Foxhole currently has 26,100 YouTube subscribers; no comparable data is tracked for Party Hard 2.

How these estimates are made

Foxhole

Foxhole is estimated to have 3k – 12k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Party Hard 2

Party Hard 2 is estimated to have 85 – 300 players a day. Around 78k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.