Head to head
Foxhole vs Lunia Z:Revival
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Foxhole
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~96.7k | Up 0.7% |
| August 2026 | ~96k | Up 18% |
| July 2026 | ~81.4k | — |
Lunia Z:Revival
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~15 | |
| August 2026 | ~15 | |
| July 2026 | ~15 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Foxhole
- 1.6kUp 11%
- Lunia Z:Revival
- —
Foxhole currently has 1,567 peak concurrent Steam players; no comparable data is tracked for Lunia Z:Revival.
Discord members
- Foxhole
- 264.5k
- Lunia Z:Revival
- —
Foxhole currently has 264,498 Discord members; no comparable data is tracked for Lunia Z:Revival.
Reddit members
- Foxhole
- 109.5kUp 0.7%
- Lunia Z:Revival
- —
Foxhole currently has 109,505 subreddit members; no comparable data is tracked for Lunia Z:Revival.
Twitch viewers
- Foxhole
- 102Down 35%
- Lunia Z:Revival
- —
Foxhole currently has 102 live Twitch viewers; no comparable data is tracked for Lunia Z:Revival.
YouTube subscribers
- Foxhole
- 26.2kUp 0.4%
- Lunia Z:Revival
- —
Foxhole currently has 26,200 YouTube subscribers; no comparable data is tracked for Lunia Z:Revival.
How these estimates are made
Foxhole
Foxhole is estimated to have 6k – 20k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Lunia Z:Revival
Lunia Z:Revival is showing no measurable concurrent players on Steam. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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