Head to head
Forsaken World vs IdleOn
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Linux
- Browser
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Forsaken World
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~121 | Up 1.7% |
| September 2026 | ~119 | |
| August 2026 | ~119 | Up 0.8% |
| July 2026 | ~118 | — |
IdleOn
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~84.7k | Up 0.9% |
| September 2026 | ~84k | Up 3.3% |
| August 2026 | ~81.3k | Up 0.7% |
| July 2026 | ~80.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Forsaken World
- 0
- IdleOn
- 14.2kUp 8.5%
Forsaken World currently has 0 peak concurrent Steam players, while IdleOn has 14,151.
Reddit members
- Forsaken World
- 344Up 0.6%
- IdleOn
- 57.4kUp 1.0%
IdleOn currently has about 167× as many subreddit members as Forsaken World — 57,351 vs 344.
Twitch viewers
- Forsaken World
- 0Down 100%
- IdleOn
- 63Up 1.6%
Forsaken World currently has 0 live Twitch viewers, while IdleOn has 63.
Discord members
- Forsaken World
- —
- IdleOn
- 196.5kDown 0.8%
IdleOn currently has 196,461 Discord members; no comparable data is tracked for Forsaken World.
YouTube subscribers
- Forsaken World
- —
- IdleOn
- 102k
IdleOn currently has 102,000 YouTube subscribers; no comparable data is tracked for Forsaken World.
How these estimates are made
Forsaken World
Forsaken World is showing no measurable concurrent players on Steam. Around 24k – 62k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
IdleOn
IdleOn is estimated to have 35k – 120k players a day. Around 510k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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