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Head to head

Forsaken World vs Foxhole

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2011 · 15 years ago
September 2022 · 4 years ago

Daily players

No population data
3k – 12k

Estimated players

118
90.9kDown 6.6%

Available on

  • Windows
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

Forsaken WorldFoxhole

Forsaken World

Average monthly estimated players
MonthEstimated playersChange
August 2026~119Up 0.8%
July 2026~118

Foxhole

Average monthly estimated players
MonthEstimated playersChange
August 2026~96.4kUp 18%
July 2026~81.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Forsaken World
0
Foxhole
624Down 73%

Forsaken World currently has 0 peak concurrent Steam players, while Foxhole has 624.

Reddit members

Forsaken World
336
Foxhole
108.8kUp 0.2%

Foxhole currently has about 324× as many subreddit members as Forsaken World — 108,813 vs 336.

Twitch viewers

Forsaken World
0Down 100%
Foxhole
50Down 88%

Forsaken World currently has 0 live Twitch viewers, while Foxhole has 50.

Discord members

Forsaken World
Foxhole
264.6k

Foxhole currently has 264,615 Discord members; no comparable data is tracked for Forsaken World.

YouTube subscribers

Forsaken World
Foxhole
26.1kUp 0.4%

Foxhole currently has 26,100 YouTube subscribers; no comparable data is tracked for Forsaken World.

How these estimates are made

Forsaken World

Forsaken World is showing no measurable concurrent players on Steam. Around 24k – 62k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Foxhole

Foxhole is estimated to have 3k – 12k players a day. Around 820k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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