Head to head
Flyff Universe vs Raid: Shadow Legends
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Flyff Universe
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~17.5k | Up 20% |
| July 2026 | ~14.5k | — |
Raid: Shadow Legends
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~144.9k | Up 13% |
| July 2026 | ~128.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Flyff Universe
- 69.3kUp 0.2%
- Raid: Shadow Legends
- 251.3kUp 0.8%
Raid: Shadow Legends currently has about 3.6× as many Discord members as Flyff Universe — 251,281 vs 69,334.
Twitch viewers
- Flyff Universe
- 82Up 645%
- Raid: Shadow Legends
- 535Up 440%
Raid: Shadow Legends currently has about 6.5× as many live Twitch viewers as Flyff Universe — 535 vs 82.
YouTube subscribers
- Flyff Universe
- 6.3kUp 104%
- Raid: Shadow Legends
- 189k
Raid: Shadow Legends currently has about 30× as many YouTube subscribers as Flyff Universe — 189,000 vs 6,330.
Steam concurrent players
- Flyff Universe
- —
- Raid: Shadow Legends
- 1.3kUp 10%
Raid: Shadow Legends currently has 1,347 peak concurrent Steam players; no comparable data is tracked for Flyff Universe.
Reddit members
- Flyff Universe
- —
- Raid: Shadow Legends
- 414.4kUp 0.3%
Raid: Shadow Legends currently has 414,437 subreddit members; no comparable data is tracked for Flyff Universe.
How these estimates are made
Flyff Universe
Flyff Universe is estimated to have 44 – 21k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Raid: Shadow Legends
Raid: Shadow Legends is estimated to have 3k – 11k players a day. Around 66k – 170k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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