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Head to head

Fly Cowboy Online vs VRChat

Side by side

Values shared by both games are highlighted.

Status

TBA
ACTIVE

Released

To be announced
February 2017 · 10 years ago

Daily players

No population data
130k – 460k

Estimated players

675Down 0.3%
216kUp 0.6%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

Fly Cowboy OnlineVRChat

Fly Cowboy Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~673Up 1.4%
September 2026~664Up 1.2%
August 2026~656Up 2.7%
July 2026~639—

VRChat

Average monthly estimated players
MonthEstimated playersChange
October 2026~216.3k
September 2026~216.1kDown 1.4%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fly Cowboy Online
1Down 50%
VRChat
44.7kDown 10%

VRChat currently has about 44693× as many peak concurrent Steam players as Fly Cowboy Online — 44,693 vs 1.

Discord members

Fly Cowboy Online
789Up 2.1%
VRChat
417.7kDown 0.2%

VRChat currently has about 529× as many Discord members as Fly Cowboy Online — 417,725 vs 789.

YouTube subscribers

Fly Cowboy Online
4.5kDown 3.0%
VRChat
131kUp 0.8%

VRChat currently has about 29× as many YouTube subscribers as Fly Cowboy Online — 131,000 vs 4,530.

Reddit members

Fly Cowboy Online
—
VRChat
242.3kUp 0.6%

VRChat currently has 242,308 subreddit members; no comparable data is tracked for Fly Cowboy Online.

Twitch viewers

Fly Cowboy Online
—
VRChat
6kDown 7.2%

VRChat currently has 6,018 live Twitch viewers; no comparable data is tracked for Fly Cowboy Online.

How these estimates are made

Fly Cowboy Online

Fly Cowboy Online is estimated to have 13 – 44 players a day. Around 600 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 130k – 460k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games