Skip to content

Head to head

FiveM vs Tactical Assault VR

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2015 · 11 years ago
June 2022 · 4 years ago

Daily players

290 – 140k
110 – 400

Estimated players

203.5kDown 5.7%
13kDown 5.4%

Available on

  • Windows
  • macOS
  • Linux

Platforms

Player activity

Smoothed estimated players over time.

FiveMTactical Assault VR

FiveM

Average monthly estimated players
MonthEstimated playersChange
August 2026~213.1k
July 2026~212.9k

Tactical Assault VR

Average monthly estimated players
MonthEstimated playersChange
August 2026~13.5kDown 0.8%
July 2026~13.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

FiveM
809.4kUp 0.3%
Tactical Assault VR
32.3kDown 0.1%

FiveM currently has about 25× as many Discord members as Tactical Assault VR — 809,350 vs 32,297.

Reddit members

FiveM
95k
Tactical Assault VR
4.1kUp 0.3%

FiveM currently has about 23× as many subreddit members as Tactical Assault VR — 95,015 vs 4,069.

Steam concurrent players

FiveM
Tactical Assault VR
38Down 25%

Tactical Assault VR currently has 38 peak concurrent Steam players; no comparable data is tracked for FiveM.

Twitch viewers

FiveM
Tactical Assault VR
2Down 60%

Tactical Assault VR currently has 2 live Twitch viewers; no comparable data is tracked for FiveM.

YouTube subscribers

FiveM
Tactical Assault VR
30.9kUp 0.3%

Tactical Assault VR currently has 30,900 YouTube subscribers; no comparable data is tracked for FiveM.

How these estimates are made

FiveM

FiveM is estimated to have 290 – 140k players a day. Around 75k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Tactical Assault VR

Tactical Assault VR is estimated to have 110 – 400 players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games