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Head to head

FiveM vs Starlight Re:Volver

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2015 · 11 years ago
August 2025 · 1 year ago

Daily players

340 – 160k
No population data

Estimated players

223.9k
3.3kUp 1.4%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS

Developers

—

Publishers

—

Player activity

Smoothed estimated players over time.

FiveMStarlight Re:Volver

FiveM

Average monthly estimated players
MonthEstimated playersChange
October 2026~220.8kUp 2.1%
September 2026~216.2kUp 1.7%
August 2026~212.5kDown 0.2%
July 2026~212.9k—

Starlight Re:Volver

Average monthly estimated players
MonthEstimated playersChange
October 2026~3.3kDown 3.7%
September 2026~3.4kDown 4.8%
August 2026~3.6kUp 13%
July 2026~3.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

FiveM
826.5kDown 0.1%
Starlight Re:Volver
7.3kDown 2.2%

FiveM currently has about 113× as many Discord members as Starlight Re:Volver — 826,503 vs 7,307.

Reddit members

FiveM
96.2kUp 0.4%
Starlight Re:Volver
—

FiveM currently has 96,167 subreddit members; no comparable data is tracked for Starlight Re:Volver.

Steam concurrent players

FiveM
—
Starlight Re:Volver
0

Starlight Re:Volver currently has 0 peak concurrent Steam players; no comparable data is tracked for FiveM.

YouTube subscribers

FiveM
—
Starlight Re:Volver
7.7kDown 0.3%

Starlight Re:Volver currently has 7,690 YouTube subscribers; no comparable data is tracked for FiveM.

How these estimates are made

FiveM

FiveM is estimated to have 340 – 160k players a day. Around 83k – 8m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Starlight Re:Volver

Starlight Re:Volver is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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