Head to head
FiveM vs Sojo
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
Player activity
Smoothed estimated players over time.
FiveM
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~217.6k | Up 2.4% |
| August 2026 | ~212.5k | Down 0.2% |
| July 2026 | ~212.9k | — |
Sojo
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~31 | Down 14% |
| August 2026 | ~36 | Down 2.7% |
| July 2026 | ~37 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- FiveM
- 816.2kUp 1.3%
- Sojo
- 92Down 3.2%
FiveM currently has about 8871× as many Discord members as Sojo — 816,166 vs 92.
Reddit members
- FiveM
- 95.3kUp 0.5%
- Sojo
- —
FiveM currently has 95,308 subreddit members; no comparable data is tracked for Sojo.
How these estimates are made
FiveM
FiveM is estimated to have 330 – 150k players a day. Around 81k – 8m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Sojo
Sojo is showing no measurable concurrent players on Steam. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


