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FiveM vs RUN ROOMS: VR

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2015 · 11 years ago
November 2017 · 9 years ago

Daily players

310 – 140k
No population data

Estimated players

210.6kDown 3.5%
34

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Developers

Publishers

Player activity

Smoothed estimated players over time.

FiveMRUN ROOMS: VR

FiveM

Average monthly estimated players
MonthEstimated playersChange
September 2026~217.1kUp 2.2%
August 2026~212.5kDown 0.2%
July 2026~212.9k

RUN ROOMS: VR

Average monthly estimated players
MonthEstimated playersChange
September 2026~35Up 2.9%
August 2026~34
July 2026~34

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

FiveM
820.7kUp 1.7%
RUN ROOMS: VR

FiveM currently has 820,743 Discord members; no comparable data is tracked for RUN ROOMS: VR.

Reddit members

FiveM
95.4kUp 0.5%
RUN ROOMS: VR

FiveM currently has 95,449 subreddit members; no comparable data is tracked for RUN ROOMS: VR.

Steam concurrent players

FiveM
RUN ROOMS: VR
1

RUN ROOMS: VR currently has 1 peak concurrent Steam players; no comparable data is tracked for FiveM.

How these estimates are made

FiveM

FiveM is estimated to have 310 – 140k players a day. Around 78k – 8m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

RUN ROOMS: VR

RUN ROOMS: VR is showing no measurable concurrent players on Steam. Around 11k – 29k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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