Head to head
FiveM vs Motion Soccer Pro
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
FiveM
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~215k | Down 0.6% |
| September 2026 | ~216.2k | Up 1.7% |
| August 2026 | ~212.5k | Down 0.2% |
| July 2026 | ~212.9k | — |
Motion Soccer Pro
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.1k | Up 8.2% |
| September 2026 | ~1k | Up 10% |
| August 2026 | ~921 | Up 8.1% |
| July 2026 | ~852 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- FiveM
- 828.3kUp 1.2%
- Motion Soccer Pro
- 3.5kUp 22%
FiveM currently has about 237× as many Discord members as Motion Soccer Pro — 828,255 vs 3,494.
Reddit members
- FiveM
- 95.8kUp 0.5%
- Motion Soccer Pro
- —
FiveM currently has 95,838 subreddit members; no comparable data is tracked for Motion Soccer Pro.
Steam concurrent players
- FiveM
- —
- Motion Soccer Pro
- 28Up 33%
Motion Soccer Pro currently has 28 peak concurrent Steam players; no comparable data is tracked for FiveM.
Twitch viewers
- FiveM
- —
- Motion Soccer Pro
- 0Down 100%
Motion Soccer Pro currently has 0 live Twitch viewers; no comparable data is tracked for FiveM.
YouTube subscribers
- FiveM
- —
- Motion Soccer Pro
- 2.8kUp 1.1%
Motion Soccer Pro currently has 2,760 YouTube subscribers; no comparable data is tracked for FiveM.
How these estimates are made
FiveM
FiveM is estimated to have 290 – 140k players a day. Around 75k – 7m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Motion Soccer Pro
Motion Soccer Pro is estimated to have 70 – 250 players a day. Around 10k – 25k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


