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Head to head

FiveM vs Line of Sight

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2015 · 11 years ago
January 2017 · 10 years ago

Daily players

340 – 160k
18 – 62

Estimated players

223.9k
931

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

FiveMLine of Sight

FiveM

Average monthly estimated players
MonthEstimated playersChange
October 2026~220.9kUp 2.2%
September 2026~216.2kUp 1.7%
August 2026~212.5kDown 0.2%
July 2026~212.9k—

Line of Sight

Average monthly estimated players
MonthEstimated playersChange
October 2026~932
September 2026~932
August 2026~932Up 19%
July 2026~783—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

FiveM
826.5kDown 0.1%
Line of Sight
—

FiveM currently has 826,503 Discord members; no comparable data is tracked for Line of Sight.

Reddit members

FiveM
96.2kUp 0.4%
Line of Sight
—

FiveM currently has 96,167 subreddit members; no comparable data is tracked for Line of Sight.

Steam concurrent players

FiveM
—
Line of Sight
7Up 250%

Line of Sight currently has 7 peak concurrent Steam players; no comparable data is tracked for FiveM.

Twitch viewers

FiveM
—
Line of Sight
0Down 100%

Line of Sight currently has 0 live Twitch viewers; no comparable data is tracked for FiveM.

YouTube subscribers

FiveM
—
Line of Sight
274

Line of Sight currently has 274 YouTube subscribers; no comparable data is tracked for FiveM.

How these estimates are made

FiveM

FiveM is estimated to have 340 – 160k players a day. Around 83k – 8m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Line of Sight

Line of Sight is estimated to have 18 – 62 players a day. Around 180k – 470k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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