Head to head
Firestone: Online Idle RPG vs World of Warships
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
Categories
Player activity
Smoothed estimated players over time.
Firestone: Online Idle RPG
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~5.2k | Up 0.9% |
| July 2026 | ~5.2k | — |
World of Warships
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~91k | |
| July 2026 | ~91k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Firestone: Online Idle RPG
- 2kDown 0.3%
- World of Warships
- 11.1kUp 8.9%
World of Warships currently has about 5.4× as many peak concurrent Steam players as Firestone: Online Idle RPG — 11,085 vs 2,035.
Discord members
- Firestone: Online Idle RPG
- 14.2kUp 1.3%
- World of Warships
- 215kUp 0.8%
World of Warships currently has about 15× as many Discord members as Firestone: Online Idle RPG — 215,003 vs 14,167.
Twitch viewers
- Firestone: Online Idle RPG
- 0Down 100%
- World of Warships
- 6.9kUp 207%
Firestone: Online Idle RPG currently has 0 live Twitch viewers, while World of Warships has 6,944.
Reddit members
- Firestone: Online Idle RPG
- —
- World of Warships
- 152.9kUp 0.5%
World of Warships currently has 152,865 subreddit members; no comparable data is tracked for Firestone: Online Idle RPG.
How these estimates are made
Firestone: Online Idle RPG
Firestone: Online Idle RPG is estimated to have 5k – 18k players a day. Around 150k – 370k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Warships
World of Warships is estimated to have 26k – 91k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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