Head to head
FireFall vs New World: Aeternum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
FireFall
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~804 | |
| August 2026 | ~804 | Up 20% |
| July 2026 | ~671 | — |
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~95.6k | Up 0.2% |
| August 2026 | ~95.4k | Down 0.5% |
| July 2026 | ~95.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- FireFall
- 0Down 100%
- New World: Aeternum
- 664Up 38%
FireFall currently has 0 peak concurrent Steam players, while New World: Aeternum has 664.
Discord members
- FireFall
- —
- New World: Aeternum
- 67.3kDown 1.6%
New World: Aeternum currently has 67,273 Discord members; no comparable data is tracked for FireFall.
Reddit members
- FireFall
- —
- New World: Aeternum
- 306.1k
New World: Aeternum currently has 306,069 subreddit members; no comparable data is tracked for FireFall.
Twitch viewers
- FireFall
- —
- New World: Aeternum
- 367Up 243%
New World: Aeternum currently has 367 live Twitch viewers; no comparable data is tracked for FireFall.
YouTube subscribers
- FireFall
- —
- New World: Aeternum
- 145kDown 0.7%
New World: Aeternum currently has 145,000 YouTube subscribers; no comparable data is tracked for FireFall.
How these estimates are made
FireFall
FireFall is estimated to have 3 – 9 players a day. Around 170k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
New World: Aeternum
New World: Aeternum is estimated to have 2k – 6k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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