Head to head
Finity vs New World: Aeternum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Finity
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~101 | Down 1.9% |
| July 2026 | ~103 | — |
New World: Aeternum
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~95.2k | Down 0.7% |
| July 2026 | ~95.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Finity
- 0Down 100%
- New World: Aeternum
- 513Down 13%
Finity currently has 0 peak concurrent Steam players, while New World: Aeternum has 513.
Discord members
- Finity
- 266Up 0.4%
- New World: Aeternum
- 67.8kDown 1.9%
New World: Aeternum currently has about 255× as many Discord members as Finity — 67,826 vs 266.
YouTube subscribers
- Finity
- 73Up 2.8%
- New World: Aeternum
- 146k
New World: Aeternum currently has about 2000× as many YouTube subscribers as Finity — 146,000 vs 73.
Reddit members
- Finity
- —
- New World: Aeternum
- 305.9k
New World: Aeternum currently has 305,941 subreddit members; no comparable data is tracked for Finity.
Twitch viewers
- Finity
- —
- New World: Aeternum
- 89Down 83%
New World: Aeternum currently has 89 live Twitch viewers; no comparable data is tracked for Finity.
How these estimates are made
Finity
Finity is estimated to have 3 – 9 players a day. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
New World: Aeternum
New World: Aeternum is estimated to have 1k – 4k players a day. Around 4m – 9m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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