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Head to head

Finity vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2024 · 2 years ago
August 2008 · 18 years ago

Daily players

5 – 18
2k – 7k

Estimated players

102Down 4.8%
55.1kUp 0.2%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Player activity

Smoothed estimated players over time.

FinityiRacing

Finity

Average monthly estimated players
MonthEstimated playersChange
October 2026~101
September 2026~101Down 1.0%
August 2026~102Down 1.0%
July 2026~103—

iRacing

Average monthly estimated players
MonthEstimated playersChange
October 2026~55.3kUp 0.3%
September 2026~55.2kUp 1.1%
August 2026~54.6k
July 2026~54.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Finity
0
iRacing
800Down 12%

Finity currently has 0 peak concurrent Steam players, while iRacing has 800.

Discord members

Finity
268Down 0.7%
iRacing
—

Finity currently has 268 Discord members; no comparable data is tracked for iRacing.

YouTube subscribers

Finity
74Up 1.4%
iRacing
289kUp 0.7%

iRacing currently has about 3905× as many YouTube subscribers as Finity — 289,000 vs 74.

Reddit members

Finity
—
iRacing
247kUp 0.7%

iRacing currently has 246,987 subreddit members; no comparable data is tracked for Finity.

Twitch viewers

Finity
—
iRacing
3.2kUp 49%

iRacing currently has 3,183 live Twitch viewers; no comparable data is tracked for Finity.

How these estimates are made

Finity

Finity is estimated to have 5 – 18 players a day. Around 6k – 16k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRacing

iRacing is estimated to have 2k – 7k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Compare two other games