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Head to head

Final Fantasy XI Online vs Mini World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2002 · 24 years ago
November 2017 · 9 years ago

Daily players

200 – 94k
150 – 540

Estimated players

51Down 37%
52.5kUp 0.2%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Final Fantasy XI OnlineMini World

Final Fantasy XI Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~103Down 13%
August 2026~118Up 44%
July 2026~82

Mini World

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.4kDown 0.1%
August 2026~52.5k
July 2026~52.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Final Fantasy XI Online
264Down 29%
Mini World
0

Final Fantasy XI Online currently has 264 live Twitch viewers, while Mini World has 0.

Steam concurrent players

Final Fantasy XI Online
Mini World
51Down 32%

Mini World currently has 51 peak concurrent Steam players; no comparable data is tracked for Final Fantasy XI Online.

Reddit members

Final Fantasy XI Online
Mini World
151Up 2.0%

Mini World currently has 151 subreddit members; no comparable data is tracked for Final Fantasy XI Online.

YouTube subscribers

Final Fantasy XI Online
Mini World
516k

Mini World currently has 516,000 YouTube subscribers; no comparable data is tracked for Final Fantasy XI Online.

How these estimates are made

Final Fantasy XI Online

Final Fantasy XI Online is estimated to have 200 – 94k players a day. Around 47k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Mini World

Mini World is estimated to have 150 – 540 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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