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Head to head

Final Fantasy XI Online vs Mini World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2002 · 24 years ago
November 2017 · 9 years ago

Daily players

260 – 120k
68 – 240

Estimated players

78Up 2.4%
52.5k

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Final Fantasy XI OnlineMini World

Final Fantasy XI Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~83Down 20%
September 2026~104Down 12%
August 2026~118Up 44%
July 2026~82—

Mini World

Average monthly estimated players
MonthEstimated playersChange
October 2026~52.5k
September 2026~52.5k
August 2026~52.5k
July 2026~52.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Final Fantasy XI Online
370Down 30%
Mini World
0Down 100%

Final Fantasy XI Online currently has 370 live Twitch viewers, while Mini World has 0.

Steam concurrent players

Final Fantasy XI Online
—
Mini World
26Down 33%

Mini World currently has 26 peak concurrent Steam players; no comparable data is tracked for Final Fantasy XI Online.

Reddit members

Final Fantasy XI Online
—
Mini World
158Up 3.9%

Mini World currently has 158 subreddit members; no comparable data is tracked for Final Fantasy XI Online.

YouTube subscribers

Final Fantasy XI Online
—
Mini World
516k

Mini World currently has 516,000 YouTube subscribers; no comparable data is tracked for Final Fantasy XI Online.

How these estimates are made

Final Fantasy XI Online

Final Fantasy XI Online is estimated to have 260 – 120k players a day. Around 54k – 5m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Mini World

Mini World is estimated to have 68 – 240 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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