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Head to head

FIFA 22 vs War Thunder

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2021 · 5 years ago
January 2013 · 14 years ago

Daily players

2k – 6k
150k – 520k

Estimated players

12.3kDown 0.2%
361.3kDown 1.1%

Available on

  • Windows
  • PlayStation
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

FIFA 22War Thunder

FIFA 22

Average monthly estimated players
MonthEstimated playersChange
October 2026~12.4kDown 0.5%
September 2026~12.4kDown 0.5%
August 2026~12.5kDown 0.4%
July 2026~12.6k—

War Thunder

Average monthly estimated players
MonthEstimated playersChange
October 2026~367.1kDown 0.4%
September 2026~368.7kUp 1.8%
August 2026~362.3kUp 0.6%
July 2026~360.3k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

FIFA 22
431Down 52%
War Thunder
27.2kDown 64%

War Thunder currently has about 63× as many peak concurrent Steam players as FIFA 22 — 27,205 vs 431.

Twitch viewers

FIFA 22
10Up 11%
War Thunder
1.3kDown 11%

War Thunder currently has about 133× as many live Twitch viewers as FIFA 22 — 1,330 vs 10.

Reddit members

FIFA 22
—
War Thunder
567.6kUp 0.7%

War Thunder currently has 567,648 subreddit members; no comparable data is tracked for FIFA 22.

YouTube subscribers

FIFA 22
—
War Thunder
1.9mUp 0.5%

War Thunder currently has 1,950,000 YouTube subscribers; no comparable data is tracked for FIFA 22.

How these estimates are made

FIFA 22

FIFA 22 is estimated to have 2k – 6k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

War Thunder

War Thunder is estimated to have 150k – 520k players a day. Around 8m – 21m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.