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Head to head

Feng Se Lv Ren vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2022 · 4 years ago
August 2008 · 18 years ago

Daily players

No population data
2k – 8k

Estimated players

51
55.3kDown 0.9%

Available on

  • Windows
  • Windows

Developers

—

Player activity

Smoothed estimated players over time.

Feng Se Lv ReniRacing

Feng Se Lv Ren

Average monthly estimated players
MonthEstimated playersChange
November 2026~51
October 2026~51
September 2026~51
August 2026~51Up 19%
July 2026~43—

iRacing

Average monthly estimated players
MonthEstimated playersChange
November 2026~55.1kDown 0.6%
October 2026~55.4kUp 0.5%
September 2026~55.2kUp 1.1%
August 2026~54.6k
July 2026~54.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Feng Se Lv Ren
—
iRacing
547Down 40%

iRacing currently has 547 peak concurrent Steam players; no comparable data is tracked for Feng Se Lv Ren.

Reddit members

Feng Se Lv Ren
—
iRacing
247.5kUp 0.6%

iRacing currently has 247,530 subreddit members; no comparable data is tracked for Feng Se Lv Ren.

Twitch viewers

Feng Se Lv Ren
—
iRacing
1kDown 76%

iRacing currently has 1,041 live Twitch viewers; no comparable data is tracked for Feng Se Lv Ren.

YouTube subscribers

Feng Se Lv Ren
—
iRacing
289kUp 0.3%

iRacing currently has 289,000 YouTube subscribers; no comparable data is tracked for Feng Se Lv Ren.

How these estimates are made

Feng Se Lv Ren

Feng Se Lv Ren is showing no measurable concurrent players on Steam. Around 16k – 41k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

iRacing

iRacing is estimated to have 2k – 8k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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