Head to head
Fellowship vs ZeroSpace
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~42.6k | Up 2.4% |
| September 2026 | ~41.6k | Down 1.7% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
ZeroSpace
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~5.6k | Up 2.8% |
| September 2026 | ~5.5k | Up 0.4% |
| August 2026 | ~5.4k | Up 17% |
| July 2026 | ~4.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fellowship
- 983Up 116%
- ZeroSpace
- 69Down 27%
Fellowship currently has about 14× as many peak concurrent Steam players as ZeroSpace — 983 vs 69.
Discord members
- Fellowship
- 103.8kDown 2.7%
- ZeroSpace
- 12kUp 0.5%
Fellowship currently has about 8.7× as many Discord members as ZeroSpace — 103,794 vs 11,993.
Twitch viewers
- Fellowship
- 223Up 914%
- ZeroSpace
- 9Down 98%
Fellowship currently has about 25× as many live Twitch viewers as ZeroSpace — 223 vs 9.
YouTube subscribers
- Fellowship
- 21.4k
- ZeroSpace
- 8kUp 2.8%
Fellowship currently has about 2.7× as many YouTube subscribers as ZeroSpace — 21,400 vs 7,970.
Reddit members
- Fellowship
- —
- ZeroSpace
- 6.3kUp 1.2%
ZeroSpace currently has 6,344 subreddit members; no comparable data is tracked for Fellowship.
How these estimates are made
Fellowship
Fellowship is estimated to have 4k – 15k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
ZeroSpace
ZeroSpace is estimated to have 210 – 740 players a day. Around 41k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


