Head to head
Fellowship vs Weapons of Mythology: New Age
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~42.6k | Up 0.7% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Weapons of Mythology: New Age
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~7 | |
| August 2026 | ~7 | |
| July 2026 | ~7 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fellowship
- 272Down 78%
- Weapons of Mythology: New Age
- —
Fellowship currently has 272 peak concurrent Steam players; no comparable data is tracked for Weapons of Mythology: New Age.
Discord members
- Fellowship
- 107.6kDown 1.8%
- Weapons of Mythology: New Age
- —
Fellowship currently has 107,629 Discord members; no comparable data is tracked for Weapons of Mythology: New Age.
Twitch viewers
- Fellowship
- 5Down 96%
- Weapons of Mythology: New Age
- —
Fellowship currently has 5 live Twitch viewers; no comparable data is tracked for Weapons of Mythology: New Age.
YouTube subscribers
- Fellowship
- 21.4kDown 0.5%
- Weapons of Mythology: New Age
- —
Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Weapons of Mythology: New Age.
How these estimates are made
Fellowship
Fellowship is estimated to have 2k – 5k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Weapons of Mythology: New Age
Weapons of Mythology: New Age is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


