Head to head
Fellowship vs Two Hours One Life
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Linux
Player activity
Smoothed estimated players over time.
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~42.5k | Up 0.5% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Two Hours One Life
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~7.5k | Up 0.9% |
| August 2026 | ~7.5k | Down 0.3% |
| July 2026 | ~7.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fellowship
- 371Down 56%
- Two Hours One Life
- —
Fellowship currently has 371 peak concurrent Steam players; no comparable data is tracked for Two Hours One Life.
Discord members
- Fellowship
- 107kDown 1.9%
- Two Hours One Life
- 30kUp 1.1%
Fellowship currently has about 3.6× as many Discord members as Two Hours One Life — 106,998 vs 30,024.
Twitch viewers
- Fellowship
- 19Down 93%
- Two Hours One Life
- 0Down 100%
Fellowship currently has 19 live Twitch viewers, while Two Hours One Life has 0.
YouTube subscribers
- Fellowship
- 21.4k
- Two Hours One Life
- —
Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Two Hours One Life.
Reddit members
- Fellowship
- —
- Two Hours One Life
- 475Up 3.7%
Two Hours One Life currently has 475 subreddit members; no comparable data is tracked for Fellowship.
How these estimates are made
Fellowship
Fellowship is estimated to have 610 – 2k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Two Hours One Life
Two Hours One Life is estimated to have 12 – 6k players a day. Around 7k – 690k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


