Head to head
Fellowship vs Torchlight III
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~44.2k | Up 4.4% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Torchlight III
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.9k | |
| August 2026 | ~2.9k | Down 0.1% |
| July 2026 | ~2.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fellowship
- 434Down 62%
- Torchlight III
- 17Down 35%
Fellowship currently has about 26× as many peak concurrent Steam players as Torchlight III — 434 vs 17.
Discord members
- Fellowship
- 108.1kDown 1.8%
- Torchlight III
- —
Fellowship currently has 108,126 Discord members; no comparable data is tracked for Torchlight III.
Twitch viewers
- Fellowship
- 51Down 63%
- Torchlight III
- 0Down 100%
Fellowship currently has 51 live Twitch viewers, while Torchlight III has 0.
YouTube subscribers
- Fellowship
- 21.4kDown 0.5%
- Torchlight III
- 14.3k
Fellowship currently has about 1.5× as many YouTube subscribers as Torchlight III — 21,400 vs 14,300.
Reddit members
- Fellowship
- —
- Torchlight III
- 3kUp 0.1%
Torchlight III currently has 3,016 subreddit members; no comparable data is tracked for Fellowship.
How these estimates are made
Fellowship
Fellowship is estimated to have 2k – 5k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Torchlight III
Torchlight III is estimated to have 80 – 280 players a day. Around 220k – 570k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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