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Head to head

Fellowship vs Soulforged

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 11 months ago
August 2022 · 4 years ago

Daily players

2k – 5k
No population data

Estimated players

39.4kDown 17%
66Down 1.3%

Available on

  • Windows
  • Windows

Perspectives

Categories

Developers

Player activity

Smoothed estimated players over time.

FellowshipSoulforged

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~42.8kUp 1.2%
August 2026~42.3kDown 2.7%
July 2026~43.5k

Soulforged

Average monthly estimated players
MonthEstimated playersChange
September 2026~66Up 1.5%
August 2026~65
July 2026~65

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fellowship
293Down 76%
Soulforged
1

Fellowship currently has about 293× as many peak concurrent Steam players as Soulforged — 293 vs 1.

Discord members

Fellowship
107.6kDown 1.7%
Soulforged
218Down 1.4%

Fellowship currently has about 494× as many Discord members as Soulforged — 107,584 vs 218.

Twitch viewers

Fellowship
24Down 79%
Soulforged

Fellowship currently has 24 live Twitch viewers; no comparable data is tracked for Soulforged.

YouTube subscribers

Fellowship
21.4kDown 0.5%
Soulforged

Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Soulforged.

How these estimates are made

Fellowship

Fellowship is estimated to have 2k – 5k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Soulforged

Soulforged is showing no measurable concurrent players on Steam. Around 2k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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