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Head to head

Fellowship vs Soulbound: Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 11 months ago
July 2026 · 2 months ago

Daily players

2k – 6k
160 – 560

Estimated players

47.3kUp 10%
5.1kUp 3.1%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

FellowshipSoulbound: Online

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~45.1kUp 6.5%
August 2026~42.3kDown 2.7%
July 2026~43.5k

Soulbound: Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~5.1kUp 1.2%
August 2026~5kDown 5.4%
July 2026~5.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fellowship
352Down 75%
Soulbound: Online
44Down 78%

Fellowship currently has about 8× as many peak concurrent Steam players as Soulbound: Online — 352 vs 44.

Discord members

Fellowship
108kDown 1.9%
Soulbound: Online
15kDown 3.3%

Fellowship currently has about 7.2× as many Discord members as Soulbound: Online — 107,985 vs 14,968.

Twitch viewers

Fellowship
45Down 68%
Soulbound: Online
1Down 80%

Fellowship currently has about 45× as many live Twitch viewers as Soulbound: Online — 45 vs 1.

YouTube subscribers

Fellowship
21.4kDown 0.5%
Soulbound: Online
2k

Fellowship currently has about 11× as many YouTube subscribers as Soulbound: Online — 21,400 vs 1,960.

How these estimates are made

Fellowship

Fellowship is estimated to have 2k – 6k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Soulbound: Online

Soulbound: Online is estimated to have 160 – 560 players a day. Around 17k – 43k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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