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Head to head

Fellowship vs Soccer Simulation

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 11 months ago
November 2017 · 9 years ago

Daily players

1k – 5k
No population data

Estimated players

38.6kUp 0.9%
1

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Perspectives

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Developers

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Player activity

Smoothed estimated players over time.

FellowshipSoccer Simulation

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~41.8kDown 1.2%
August 2026~42.3kDown 2.7%
July 2026~43.5k—

Soccer Simulation

Average monthly estimated players
MonthEstimated playersChange
September 2026~1
August 2026~1
July 2026~1—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fellowship
518Down 28%
Soccer Simulation
—

Fellowship currently has 518 peak concurrent Steam players; no comparable data is tracked for Soccer Simulation.

Discord members

Fellowship
106.8kDown 1.7%
Soccer Simulation
—

Fellowship currently has 106,805 Discord members; no comparable data is tracked for Soccer Simulation.

Twitch viewers

Fellowship
27Down 64%
Soccer Simulation
—

Fellowship currently has 27 live Twitch viewers; no comparable data is tracked for Soccer Simulation.

YouTube subscribers

Fellowship
21.4k
Soccer Simulation
—

Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Soccer Simulation.

How these estimates are made

Fellowship

Fellowship is estimated to have 1k – 5k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Soccer Simulation

Soccer Simulation is showing no measurable concurrent players on Steam. Around 350 – 900 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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