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Head to head

Fellowship vs Skyforge

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 10 months ago
April 2017 · 9 years ago

Daily players

4k – 12k
3 – 9

Estimated players

43.3kDown 3.3%
3.8k

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

FellowshipSkyforge

Fellowship

Average monthly estimated players
MonthEstimated playersChange
August 2026~44.3kUp 1.9%
July 2026~43.5k

Skyforge

Average monthly estimated players
MonthEstimated playersChange
August 2026~3.8k
July 2026~3.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fellowship
842Down 52%
Skyforge
0

Fellowship currently has 842 peak concurrent Steam players, while Skyforge has 0.

Discord members

Fellowship
110kDown 0.2%
Skyforge

Fellowship currently has 109,972 Discord members; no comparable data is tracked for Skyforge.

Twitch viewers

Fellowship
97Down 32%
Skyforge

Fellowship currently has 97 live Twitch viewers; no comparable data is tracked for Skyforge.

YouTube subscribers

Fellowship
21.5k
Skyforge
23.9k

Fellowship and Skyforge are nearly even on YouTube subscribers — 21,500 vs 23,900.

Reddit members

Fellowship
Skyforge
9.4k

Skyforge currently has 9,422 subreddit members; no comparable data is tracked for Fellowship.

How these estimates are made

Fellowship

Fellowship is estimated to have 4k – 12k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Skyforge

Skyforge is estimated to have 3 – 9 players a day. Around 98k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.