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Head to head

Fellowship vs Sandbox Anything

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 11 months ago
December 2019 · 7 years ago

Daily players

820 – 3k
No population data

Estimated players

46.1kUp 23%
8Down 5.9%

Available on

  • Windows
  • Windows

Perspectives

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Developers

—

Player activity

Smoothed estimated players over time.

FellowshipSandbox Anything

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~42.1kDown 0.4%
August 2026~42.3kDown 2.7%
July 2026~43.5k—

Sandbox Anything

Average monthly estimated players
MonthEstimated playersChange
September 2026~9
August 2026~9Up 13%
July 2026~8—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fellowship
326Down 50%
Sandbox Anything
0Down 100%

Fellowship currently has 326 peak concurrent Steam players, while Sandbox Anything has 0.

Discord members

Fellowship
106.8kDown 1.8%
Sandbox Anything
—

Fellowship currently has 106,753 Discord members; no comparable data is tracked for Sandbox Anything.

Twitch viewers

Fellowship
51Down 22%
Sandbox Anything
—

Fellowship currently has 51 live Twitch viewers; no comparable data is tracked for Sandbox Anything.

YouTube subscribers

Fellowship
21.4k
Sandbox Anything
—

Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Sandbox Anything.

How these estimates are made

Fellowship

Fellowship is estimated to have 820 – 3k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Sandbox Anything

Sandbox Anything is showing no measurable concurrent players on Steam. Around 3k – 8k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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