Head to head
Fellowship vs Rust
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~41.8k | Up 0.5% |
| September 2026 | ~41.6k | Down 1.7% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Rust
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~528.7k | Up 0.7% |
| September 2026 | ~525k | Down 2.6% |
| August 2026 | ~539.2k | Down 1.0% |
| July 2026 | ~544.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fellowship
- 240Down 46%
- Rust
- 100.9kDown 6.2%
Rust currently has about 421× as many peak concurrent Steam players as Fellowship — 100,935 vs 240.
Discord members
- Fellowship
- 104.8kDown 2.4%
- Rust
- 813.3kUp 0.5%
Rust currently has about 7.8× as many Discord members as Fellowship — 813,334 vs 104,804.
Twitch viewers
- Fellowship
- 23Down 4.2%
- Rust
- 10.4kUp 0.6%
Rust currently has about 451× as many live Twitch viewers as Fellowship — 10,364 vs 23.
YouTube subscribers
- Fellowship
- 21.4k
- Rust
- 207kUp 0.5%
Rust currently has about 9.7× as many YouTube subscribers as Fellowship — 207,000 vs 21,400.
Reddit members
- Fellowship
- —
- Rust
- 712.1kUp 0.3%
Rust currently has 712,059 subreddit members; no comparable data is tracked for Fellowship.
How these estimates are made
Fellowship
Fellowship is estimated to have 680 – 2k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rust
Rust is estimated to have 230k – 820k players a day. Around 13m – 34m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


