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Head to head

Fellowship vs Royal Area

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 1 year ago
August 2019 · 7 years ago

Daily players

4k – 13k
No population data

Estimated players

45.7kUp 0.1%
14

Available on

  • Windows
  • Windows

Perspectives

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Developers

—

Player activity

Smoothed estimated players over time.

FellowshipRoyal Area

Fellowship

Average monthly estimated players
MonthEstimated playersChange
October 2026~42.9kUp 3.0%
September 2026~41.6kDown 1.7%
August 2026~42.3kDown 2.7%
July 2026~43.5k—

Royal Area

Average monthly estimated players
MonthEstimated playersChange
October 2026~14
September 2026~14
August 2026~14
July 2026~14—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fellowship
737Up 68%
Royal Area
—

Fellowship currently has 737 peak concurrent Steam players; no comparable data is tracked for Royal Area.

Discord members

Fellowship
103.7kDown 2.4%
Royal Area
—

Fellowship currently has 103,701 Discord members; no comparable data is tracked for Royal Area.

Twitch viewers

Fellowship
180Up 221%
Royal Area
—

Fellowship currently has 180 live Twitch viewers; no comparable data is tracked for Royal Area.

YouTube subscribers

Fellowship
21.4k
Royal Area
—

Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Royal Area.

How these estimates are made

Fellowship

Fellowship is estimated to have 4k – 13k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Royal Area

Royal Area is showing no measurable concurrent players on Steam. Around 5k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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