Head to head
Fellowship vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~45.1k | Up 6.6% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~31.1k | Up 2.2% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fellowship
- 565Down 59%
- Pixel Worlds
- 675Up 54%
Pixel Worlds currently has about 1.2× as many peak concurrent Steam players as Fellowship — 675 vs 565.
Discord members
- Fellowship
- 108kDown 1.9%
- Pixel Worlds
- 63.4kDown 1.2%
Fellowship currently has about 1.7× as many Discord members as Pixel Worlds — 107,985 vs 63,387.
Twitch viewers
- Fellowship
- 45Down 68%
- Pixel Worlds
- 16
Fellowship currently has about 2.8× as many live Twitch viewers as Pixel Worlds — 45 vs 16.
YouTube subscribers
- Fellowship
- 21.4kDown 0.5%
- Pixel Worlds
- 138k
Pixel Worlds currently has about 6.4× as many YouTube subscribers as Fellowship — 138,000 vs 21,400.
Reddit members
- Fellowship
- —
- Pixel Worlds
- 4.3kUp 0.8%
Pixel Worlds currently has 4,348 subreddit members; no comparable data is tracked for Fellowship.
How these estimates are made
Fellowship
Fellowship is estimated to have 2k – 6k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixel Worlds
Pixel Worlds is estimated to have 2k – 6k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


