Head to head
Fellowship vs Pax Dei
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~38.5k | Down 7.5% |
| September 2026 | ~41.6k | Down 1.7% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Pax Dei
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~22.3k | Down 5.6% |
| September 2026 | ~23.6k | Up 0.3% |
| August 2026 | ~23.6k | Up 17% |
| July 2026 | ~20.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fellowship
- 253Down 54%
- Pax Dei
- 562Down 40%
Pax Dei currently has about 2.2× as many peak concurrent Steam players as Fellowship — 562 vs 253.
Discord members
- Fellowship
- 105.9kDown 2.2%
- Pax Dei
- 62.4kDown 1.6%
Fellowship currently has about 1.7× as many Discord members as Pax Dei — 105,892 vs 62,351.
Twitch viewers
- Fellowship
- 26Down 52%
- Pax Dei
- 30Down 56%
Pax Dei currently has about 1.2× as many live Twitch viewers as Fellowship — 30 vs 26.
YouTube subscribers
- Fellowship
- 21.4k
- Pax Dei
- 14.7k
Fellowship currently has about 1.5× as many YouTube subscribers as Pax Dei — 21,400 vs 14,700.
Reddit members
- Fellowship
- —
- Pax Dei
- 10.3kUp 0.4%
Pax Dei currently has 10,260 subreddit members; no comparable data is tracked for Fellowship.
How these estimates are made
Fellowship
Fellowship is estimated to have 1k – 4k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pax Dei
Pax Dei is estimated to have 2k – 7k players a day. Around 220k – 570k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


