Head to head
Fellowship vs Nexus: The Jupiter Incident
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~43.6k | Up 3.0% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Nexus: The Jupiter Incident
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.2k | Down 81% |
| August 2026 | ~6.7k | Down 28% |
| July 2026 | ~9.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fellowship
- 285Down 76%
- Nexus: The Jupiter Incident
- 4Down 60%
Fellowship currently has about 71× as many peak concurrent Steam players as Nexus: The Jupiter Incident — 285 vs 4.
Discord members
- Fellowship
- 107.8kDown 1.9%
- Nexus: The Jupiter Incident
- 4.8kUp 2.1%
Fellowship currently has about 22× as many Discord members as Nexus: The Jupiter Incident — 107,850 vs 4,818.
Twitch viewers
- Fellowship
- 22Down 78%
- Nexus: The Jupiter Incident
- 0Down 100%
Fellowship currently has 22 live Twitch viewers, while Nexus: The Jupiter Incident has 0.
YouTube subscribers
- Fellowship
- 21.4kDown 0.5%
- Nexus: The Jupiter Incident
- 0Down 100%
Fellowship currently has 21,400 YouTube subscribers, while Nexus: The Jupiter Incident has 0.
How these estimates are made
Fellowship
Fellowship is estimated to have 1k – 4k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Nexus: The Jupiter Incident
Nexus: The Jupiter Incident is estimated to have 10 – 35 players a day. Around 30k – 77k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


