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Head to head

Fellowship vs Krew.io

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 1 year ago
March 2020 · 7 years ago

Daily players

6k – 23k
3 – 1k

Estimated players

45.6kUp 16%
913Up 2.0%

Available on

  • Windows
  • Browser

Player activity

Smoothed estimated players over time.

FellowshipKrew.io

Fellowship

Average monthly estimated players
MonthEstimated playersChange
October 2026~41.9kUp 0.7%
September 2026~41.6kDown 1.7%
August 2026~42.3kDown 2.7%
July 2026~43.5k—

Krew.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~909Up 0.3%
September 2026~906Down 0.1%
August 2026~907Down 0.2%
July 2026~909—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fellowship
1.7kUp 414%
Krew.io
—

Fellowship currently has 1,677 peak concurrent Steam players; no comparable data is tracked for Krew.io.

Discord members

Fellowship
104kDown 2.6%
Krew.io
3.7k

Fellowship currently has about 28× as many Discord members as Krew.io — 103,985 vs 3,747.

Twitch viewers

Fellowship
311Up 510%
Krew.io
0

Fellowship currently has 311 live Twitch viewers, while Krew.io has 0.

YouTube subscribers

Fellowship
21.4k
Krew.io
643Up 0.8%

Fellowship currently has about 33× as many YouTube subscribers as Krew.io — 21,400 vs 643.

Reddit members

Fellowship
—
Krew.io
313

Krew.io currently has 313 subreddit members; no comparable data is tracked for Fellowship.

How these estimates are made

Fellowship

Fellowship is estimated to have 6k – 23k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Krew.io

Krew.io is estimated to have 3 – 1k players a day. Around 2k – 230k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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