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Head to head

Fellowship vs Hotel Hideaway

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 1 year ago
October 2025 · 11 months ago

Daily players

840 – 3k
310 – 1k

Estimated players

38.4k
9kUp 0.1%

Available on

  • Windows
  • Windows
  • macOS

Perspectives

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Categories

Developers

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Player activity

Smoothed estimated players over time.

FellowshipHotel Hideaway

Fellowship

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.2kDown 8.1%
September 2026~41.6kDown 1.7%
August 2026~42.3kDown 2.7%
July 2026~43.5k—

Hotel Hideaway

Average monthly estimated players
MonthEstimated playersChange
October 2026~9kUp 0.4%
September 2026~8.9kUp 1.6%
August 2026~8.8kUp 15%
July 2026~7.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fellowship
334Down 47%
Hotel Hideaway
125Up 0.8%

Fellowship currently has about 2.7× as many peak concurrent Steam players as Hotel Hideaway — 334 vs 125.

Discord members

Fellowship
105.6kDown 2.3%
Hotel Hideaway
27.8kUp 2.3%

Fellowship currently has about 3.8× as many Discord members as Hotel Hideaway — 105,639 vs 27,766.

Twitch viewers

Fellowship
47Down 7.8%
Hotel Hideaway
0

Fellowship currently has 47 live Twitch viewers, while Hotel Hideaway has 0.

YouTube subscribers

Fellowship
21.4k
Hotel Hideaway
28.3k

Hotel Hideaway currently has about 1.3× as many YouTube subscribers as Fellowship — 28,300 vs 21,400.

How these estimates are made

Fellowship

Fellowship is estimated to have 840 – 3k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Hotel Hideaway

Hotel Hideaway is estimated to have 310 – 1k players a day. Around 5k – 14k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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