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Head to head

Fellowship vs Heroes & Generals

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 11 months ago
September 2016 · 10 years ago

Daily players

1k – 4k
45 – 160

Estimated players

38.4kDown 5.6%
19.1k

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

FellowshipHeroes & Generals

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~43.6kUp 3.0%
August 2026~42.3kDown 2.7%
July 2026~43.5k

Heroes & Generals

Average monthly estimated players
MonthEstimated playersChange
September 2026~19k
August 2026~19.1kUp 14%
July 2026~16.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fellowship
285Down 76%
Heroes & Generals
12Down 63%

Fellowship currently has about 24× as many peak concurrent Steam players as Heroes & Generals — 285 vs 12.

Discord members

Fellowship
107.8kDown 1.9%
Heroes & Generals

Fellowship currently has 107,850 Discord members; no comparable data is tracked for Heroes & Generals.

Twitch viewers

Fellowship
22Down 78%
Heroes & Generals
29Down 67%

Heroes & Generals currently has about 1.3× as many live Twitch viewers as Fellowship — 29 vs 22.

YouTube subscribers

Fellowship
21.4kDown 0.5%
Heroes & Generals
48.6k

Heroes & Generals currently has about 2.3× as many YouTube subscribers as Fellowship — 48,600 vs 21,400.

How these estimates are made

Fellowship

Fellowship is estimated to have 1k – 4k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Heroes & Generals

Heroes & Generals is estimated to have 45 – 160 players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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