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Head to head

Fellowship vs HackSociety

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 11 months ago
January 2026 · 8 months ago

Daily players

1k – 5k
No population data

Estimated players

38.6kUp 0.9%
54Up 5.9%

Available on

  • Windows
  • Windows

Perspectives

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Categories

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Developers

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Player activity

Smoothed estimated players over time.

FellowshipHackSociety

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~41.7kDown 1.5%
August 2026~42.3kDown 2.7%
July 2026~43.5k—

HackSociety

Average monthly estimated players
MonthEstimated playersChange
September 2026~53Down 3.6%
August 2026~55
July 2026~55—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fellowship
269Down 66%
HackSociety
0

Fellowship currently has 269 peak concurrent Steam players, while HackSociety has 0.

Discord members

Fellowship
106.7kDown 1.7%
HackSociety
208Down 1.9%

Fellowship currently has about 513× as many Discord members as HackSociety — 106,654 vs 208.

Twitch viewers

Fellowship
39Down 50%
HackSociety
—

Fellowship currently has 39 live Twitch viewers; no comparable data is tracked for HackSociety.

YouTube subscribers

Fellowship
21.4k
HackSociety
—

Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for HackSociety.

How these estimates are made

Fellowship

Fellowship is estimated to have 1k – 5k players a day. Around 320k – 830k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

HackSociety

HackSociety is showing no measurable concurrent players on Steam. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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