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Head to head

Fellowship vs Galactic Junk League

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2025 · 11 months ago
September 2016 · 10 years ago

Daily players

1k – 4k
No population data

Estimated players

39.6kDown 15%
174

Available on

  • Windows
  • Windows
  • macOS

Perspectives

Player activity

Smoothed estimated players over time.

FellowshipGalactic Junk League

Fellowship

Average monthly estimated players
MonthEstimated playersChange
September 2026~43kUp 1.5%
August 2026~42.3kDown 2.7%
July 2026~43.5k

Galactic Junk League

Average monthly estimated players
MonthEstimated playersChange
September 2026~174Down 0.6%
August 2026~175Up 21%
July 2026~145

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fellowship
264Down 74%
Galactic Junk League
0

Fellowship currently has 264 peak concurrent Steam players, while Galactic Junk League has 0.

Discord members

Fellowship
107.9kDown 1.7%
Galactic Junk League

Fellowship currently has 107,922 Discord members; no comparable data is tracked for Galactic Junk League.

Twitch viewers

Fellowship
26Down 73%
Galactic Junk League

Fellowship currently has 26 live Twitch viewers; no comparable data is tracked for Galactic Junk League.

YouTube subscribers

Fellowship
21.4kDown 0.5%
Galactic Junk League

Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Galactic Junk League.

How these estimates are made

Fellowship

Fellowship is estimated to have 1k – 4k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Galactic Junk League

Galactic Junk League is showing no measurable concurrent players on Steam. Around 45k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.