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Head to head

Fear the Wolves vs PokeMMO

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2019 · 8 years ago
March 2012 · 14 years ago

Daily players

No population data
140 – 66k

Estimated players

342Down 0.2%
52.1kDown 11%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Windows
  • macOS
  • Linux
  • Android

Developers

—

Publishers

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Player activity

Smoothed estimated players over time.

Fear the WolvesPokeMMO

Fear the Wolves

Average monthly estimated players
MonthEstimated playersChange
September 2026~342
August 2026~342Down 0.3%
July 2026~343—

PokeMMO

Average monthly estimated players
MonthEstimated playersChange
September 2026~55.6kDown 1.1%
August 2026~56.2kDown 0.2%
July 2026~56.3k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fear the Wolves
0
PokeMMO
—

Fear the Wolves currently has 0 peak concurrent Steam players; no comparable data is tracked for PokeMMO.

Discord members

Fear the Wolves
—
PokeMMO
161.6kUp 0.3%

PokeMMO currently has 161,616 Discord members; no comparable data is tracked for Fear the Wolves.

Reddit members

Fear the Wolves
—
PokeMMO
109.5kUp 0.9%

PokeMMO currently has 109,537 subreddit members; no comparable data is tracked for Fear the Wolves.

Twitch viewers

Fear the Wolves
—
PokeMMO
126Down 74%

PokeMMO currently has 126 live Twitch viewers; no comparable data is tracked for Fear the Wolves.

How these estimates are made

Fear the Wolves

Fear the Wolves is showing no measurable concurrent players on Steam. Around 80k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

PokeMMO

PokeMMO is estimated to have 140 – 66k players a day. Around 44k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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From the same developers or publishers.