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Head to head

Fear the Night vs Tom Clancy's The Division

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2019 · 7 years ago
March 2016 · 11 years ago

Daily players

5 – 18
2k – 7k

Estimated players

91Up 1.1%
53kDown 0.1%

Available on

  • Windows
  • Windows
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

Fear the NightTom Clancy's The Division

Fear the Night

Average monthly estimated players
MonthEstimated playersChange
October 2026~91
September 2026~91
August 2026~91Up 20%
July 2026~76—

Tom Clancy's The Division

Average monthly estimated players
MonthEstimated playersChange
October 2026~53.1kUp 0.6%
September 2026~52.8kUp 0.7%
August 2026~52.5kUp 0.2%
July 2026~52.4k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fear the Night
0Down 100%
Tom Clancy's The Division
451Down 71%

Fear the Night currently has 0 peak concurrent Steam players, while Tom Clancy's The Division has 451.

Twitch viewers

Fear the Night
0
Tom Clancy's The Division
39Down 51%

Fear the Night currently has 0 live Twitch viewers, while Tom Clancy's The Division has 39.

Reddit members

Fear the Night
—
Tom Clancy's The Division
429kUp 0.4%

Tom Clancy's The Division currently has 428,978 subreddit members; no comparable data is tracked for Fear the Night.

How these estimates are made

Fear the Night

Fear the Night is estimated to have 5 – 18 players a day. Around 26k – 66k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Tom Clancy's The Division

Tom Clancy's The Division is estimated to have 2k – 7k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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