Head to head
Fear the Night vs Palia
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Nintendo
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Fear the Night
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~90 | Down 1.1% |
| August 2026 | ~91 | Up 20% |
| July 2026 | ~76 | — |
Palia
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~168.3k | Up 3.8% |
| August 2026 | ~162.1k | Down 0.7% |
| July 2026 | ~163.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Fear the Night
- 0Down 100%
- Palia
- 7.4kUp 2.2%
Fear the Night currently has 0 peak concurrent Steam players, while Palia has 7,377.
Discord members
- Fear the Night
- —
- Palia
- 467.3kUp 0.3%
Palia currently has 467,298 Discord members; no comparable data is tracked for Fear the Night.
Reddit members
- Fear the Night
- —
- Palia
- 169.8kUp 1.2%
Palia currently has 169,779 subreddit members; no comparable data is tracked for Fear the Night.
Twitch viewers
- Fear the Night
- —
- Palia
- 1.4kUp 5.0%
Palia currently has 1,371 live Twitch viewers; no comparable data is tracked for Fear the Night.
YouTube subscribers
- Fear the Night
- —
- Palia
- 63.9kUp 1.4%
Palia currently has 63,900 YouTube subscribers; no comparable data is tracked for Fear the Night.
How these estimates are made
Fear the Night
Fear the Night is estimated to have 3 – 9 players a day. Around 26k – 66k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Palia
Palia is estimated to have 25k – 88k players a day. Around 700k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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