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Head to head

Fear the Night vs Mabinogi

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2019 · 7 years ago
June 2004 · 22 years ago

Daily players

5 – 18
1k – 5k

Estimated players

91
12.8kUp 8.6%

Available on

  • Windows
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Fear the NightMabinogi

Fear the Night

Average monthly estimated players
MonthEstimated playersChange
September 2026~91
August 2026~91Up 20%
July 2026~76

Mabinogi

Average monthly estimated players
MonthEstimated playersChange
September 2026~12.5kDown 2.7%
August 2026~12.8kUp 0.6%
July 2026~12.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Fear the Night
2
Mabinogi
553Down 13%

Mabinogi currently has about 277× as many peak concurrent Steam players as Fear the Night — 553 vs 2.

Discord members

Fear the Night
Mabinogi
23.7kUp 0.6%

Mabinogi currently has 23,693 Discord members; no comparable data is tracked for Fear the Night.

Reddit members

Fear the Night
Mabinogi
21.4kUp 0.6%

Mabinogi currently has 21,420 subreddit members; no comparable data is tracked for Fear the Night.

Twitch viewers

Fear the Night
Mabinogi
65Down 71%

Mabinogi currently has 65 live Twitch viewers; no comparable data is tracked for Fear the Night.

YouTube subscribers

Fear the Night
Mabinogi
19.3kUp 0.5%

Mabinogi currently has 19,300 YouTube subscribers; no comparable data is tracked for Fear the Night.

How these estimates are made

Fear the Night

Fear the Night is estimated to have 5 – 18 players a day. Around 26k – 66k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mabinogi

Mabinogi is estimated to have 1k – 5k players a day. Around 95k – 240k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.