Head to head
Fate Trigger vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Fate Trigger
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~21.1k | Up 0.5% |
| September 2026 | ~21k | Down 0.2% |
| August 2026 | ~21k | Down 1.0% |
| July 2026 | ~21.2k | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~40k | Up 2.9% |
| September 2026 | ~38.9k | Up 5.7% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Fate Trigger
- 57.8kDown 1.2%
- Stalzone
- 58.7kUp 1.3%
Fate Trigger and Stalzone are nearly even on Discord members — 57,801 vs 58,689.
Reddit members
- Fate Trigger
- 2.3kUp 2.4%
- Stalzone
- 3.9kUp 8.9%
Stalzone currently has about 1.7× as many subreddit members as Fate Trigger — 3,899 vs 2,342.
YouTube subscribers
- Fate Trigger
- 22.4k
- Stalzone
- 3.6kUp 4.9%
Fate Trigger currently has about 6.2× as many YouTube subscribers as Stalzone — 22,400 vs 3,640.
Steam concurrent players
- Fate Trigger
- —
- Stalzone
- 15.9kDown 14%
Stalzone currently has 15,905 peak concurrent Steam players; no comparable data is tracked for Fate Trigger.
Twitch viewers
- Fate Trigger
- —
- Stalzone
- 347Down 74%
Stalzone currently has 347 live Twitch viewers; no comparable data is tracked for Fate Trigger.
How these estimates are made
Fate Trigger
Fate Trigger is estimated to have 36 – 17k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Stalzone
Stalzone is estimated to have 40k – 140k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


