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Head to head

Fate Trigger vs SpiritVale

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
July 2026 · 1 month ago

Daily players

No population data
33k – 120k

Estimated players

21.2kUp 3.2%
30.3kDown 3.9%

Available on

  • Windows
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

Fate TriggerSpiritVale

Fate Trigger

Average monthly estimated players
MonthEstimated playersChange
August 2026~21kDown 1.1%
July 2026~21.2k

SpiritVale

Average monthly estimated players
MonthEstimated playersChange
August 2026~30.8kUp 25%
July 2026~24.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Fate Trigger
58.7kDown 0.2%
SpiritVale
67.4kUp 12%

Fate Trigger and SpiritVale are nearly even on Discord members — 58,677 vs 67,359.

Reddit members

Fate Trigger
2.2kUp 2.2%
SpiritVale
3.3kUp 15%

SpiritVale currently has about 1.5× as many subreddit members as Fate Trigger — 3,347 vs 2,243.

YouTube subscribers

Fate Trigger
22.4kUp 0.4%
SpiritVale
4.8kUp 3.0%

Fate Trigger currently has about 4.7× as many YouTube subscribers as SpiritVale — 22,400 vs 4,780.

Steam concurrent players

Fate Trigger
SpiritVale
10.6kDown 29%

SpiritVale currently has 10,577 peak concurrent Steam players; no comparable data is tracked for Fate Trigger.

Twitch viewers

Fate Trigger
SpiritVale
155Down 98%

SpiritVale currently has 155 live Twitch viewers; no comparable data is tracked for Fate Trigger.

How these estimates are made

Fate Trigger

Fate Trigger is estimated to have 35 – 17k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

SpiritVale

SpiritVale is estimated to have 33k – 120k players a day. Around 110k – 270k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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