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Head to head

Farever vs Modern Combat 5: Blackout

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2026 · 3 months ago
July 2014 · 12 years ago

Daily players

2k – 8k
No population data

Estimated players

19.7kDown 11%
101.6k

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • Nintendo

Perspectives

Developers

Player activity

Smoothed estimated players over time.

FareverModern Combat 5: Blackout

Farever

Average monthly estimated players
MonthEstimated playersChange
August 2026~21.7kDown 3.7%
July 2026~22.5k

Modern Combat 5: Blackout

Average monthly estimated players
MonthEstimated playersChange
August 2026~101.7kUp 0.2%
July 2026~101.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Farever
878Down 59%
Modern Combat 5: Blackout
0Down 100%

Farever currently has 878 peak concurrent Steam players, while Modern Combat 5: Blackout has 0.

Discord members

Farever
55.7kDown 0.3%
Modern Combat 5: Blackout

Farever currently has 55,655 Discord members; no comparable data is tracked for Modern Combat 5: Blackout.

Twitch viewers

Farever
61Up 27%
Modern Combat 5: Blackout
0

Farever currently has 61 live Twitch viewers, while Modern Combat 5: Blackout has 0.

YouTube subscribers

Farever
16.8kUp 0.6%
Modern Combat 5: Blackout
913kUp 0.2%

Modern Combat 5: Blackout currently has about 54× as many YouTube subscribers as Farever — 913,000 vs 16,800.

How these estimates are made

Farever

Farever is estimated to have 2k – 8k players a day. Around 190k – 480k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Modern Combat 5: Blackout

Modern Combat 5: Blackout is showing no measurable concurrent players on Steam. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.