Head to head
Experimental Penguins vs Holdfast: Nations At War
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- PlayStation
Player activity
Smoothed estimated players over time.
Experimental Penguins
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
Holdfast: Nations At War
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39.1k | Down 0.2% |
| August 2026 | ~39.2k | Down 0.6% |
| July 2026 | ~39.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Experimental Penguins
- —
- Holdfast: Nations At War
- 596Down 29%
Holdfast: Nations At War currently has 596 peak concurrent Steam players; no comparable data is tracked for Experimental Penguins.
Discord members
- Experimental Penguins
- —
- Holdfast: Nations At War
- 111.4kUp 0.5%
Holdfast: Nations At War currently has 111,437 Discord members; no comparable data is tracked for Experimental Penguins.
Reddit members
- Experimental Penguins
- —
- Holdfast: Nations At War
- 24.8kUp 1.3%
Holdfast: Nations At War currently has 24,849 subreddit members; no comparable data is tracked for Experimental Penguins.
Twitch viewers
- Experimental Penguins
- —
- Holdfast: Nations At War
- 142Down 65%
Holdfast: Nations At War currently has 142 live Twitch viewers; no comparable data is tracked for Experimental Penguins.
YouTube subscribers
- Experimental Penguins
- —
- Holdfast: Nations At War
- 28k
Holdfast: Nations At War currently has 28,000 YouTube subscribers; no comparable data is tracked for Experimental Penguins.
How these estimates are made
Experimental Penguins
Not enough data collected to estimate this game yet.
Holdfast: Nations At War
Holdfast: Nations At War is estimated to have 2k – 5k players a day. Around 500k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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