Head to head
Exocraft vs Super Animal Royale
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- PlayStation
- Xbox
- Nintendo
- macOS
Player activity
Smoothed estimated players over time.
Exocraft
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~37 | Up 23% |
| July 2026 | ~30 | — |
Super Animal Royale
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~38.9k | Down 0.1% |
| July 2026 | ~39k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Exocraft
- 2
- Super Animal Royale
- 507Down 4.5%
Super Animal Royale currently has about 254× as many peak concurrent Steam players as Exocraft — 507 vs 2.
Discord members
- Exocraft
- —
- Super Animal Royale
- 114.9k
Super Animal Royale currently has 114,880 Discord members; no comparable data is tracked for Exocraft.
Reddit members
- Exocraft
- —
- Super Animal Royale
- 9.3kUp 0.6%
Super Animal Royale currently has 9,326 subreddit members; no comparable data is tracked for Exocraft.
Twitch viewers
- Exocraft
- —
- Super Animal Royale
- 36Down 72%
Super Animal Royale currently has 36 live Twitch viewers; no comparable data is tracked for Exocraft.
YouTube subscribers
- Exocraft
- —
- Super Animal Royale
- 31.3kUp 0.3%
Super Animal Royale currently has 31,300 YouTube subscribers; no comparable data is tracked for Exocraft.
How these estimates are made
Exocraft
Exocraft is estimated to have 5 – 18 players a day. Around 12k – 30k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Super Animal Royale
Super Animal Royale is estimated to have 1k – 5k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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