Head to head
Exocraft vs Stalzone
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
Player activity
Smoothed estimated players over time.
Exocraft
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~36 | Down 2.7% |
| September 2026 | ~37 | |
| August 2026 | ~37 | Up 23% |
| July 2026 | ~30 | — |
Stalzone
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~39.6k | Up 1.7% |
| September 2026 | ~38.9k | Up 5.7% |
| August 2026 | ~36.8k | Up 85% |
| July 2026 | ~19.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Exocraft
- 0Down 100%
- Stalzone
- 12.9kDown 41%
Exocraft currently has 0 peak concurrent Steam players, while Stalzone has 12,936.
Discord members
- Exocraft
- —
- Stalzone
- 58.3kUp 3.3%
Stalzone currently has 58,342 Discord members; no comparable data is tracked for Exocraft.
Reddit members
- Exocraft
- —
- Stalzone
- 3.7kUp 15%
Stalzone currently has 3,668 subreddit members; no comparable data is tracked for Exocraft.
Twitch viewers
- Exocraft
- —
- Stalzone
- 685Down 50%
Stalzone currently has 685 live Twitch viewers; no comparable data is tracked for Exocraft.
YouTube subscribers
- Exocraft
- —
- Stalzone
- 3.6kUp 4.7%
Stalzone currently has 3,560 YouTube subscribers; no comparable data is tracked for Exocraft.
How these estimates are made
Exocraft
Exocraft is showing no measurable concurrent players on Steam. Around 12k – 30k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Stalzone
Stalzone is estimated to have 55k – 190k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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