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Head to head

EvoWars: New Era vs Zombiflux: Sleepless War

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2025 · 2 years ago
August 2023 · 3 years ago

Daily players

13 – 44
3 – 9

Estimated players

43.5kUp 0.4%
111Down 0.3%

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

EvoWars: New EraZombiflux: Sleepless War

EvoWars: New Era

Average monthly estimated players
MonthEstimated playersChange
September 2026~43.4kUp 0.3%
August 2026~43.2kUp 3.9%
July 2026~41.6k

Zombiflux: Sleepless War

Average monthly estimated players
MonthEstimated playersChange
September 2026~112
August 2026~112
July 2026~112

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EvoWars: New Era
7Up 40%
Zombiflux: Sleepless War
2

EvoWars: New Era currently has about 3.5× as many peak concurrent Steam players as Zombiflux: Sleepless War — 7 vs 2.

Discord members

EvoWars: New Era
45.7kUp 2.6%
Zombiflux: Sleepless War
519Down 0.8%

EvoWars: New Era currently has about 88× as many Discord members as Zombiflux: Sleepless War — 45,725 vs 519.

YouTube subscribers

EvoWars: New Era
341kDown 0.3%
Zombiflux: Sleepless War

EvoWars: New Era currently has 341,000 YouTube subscribers; no comparable data is tracked for Zombiflux: Sleepless War.

How these estimates are made

EvoWars: New Era

EvoWars: New Era is estimated to have 13 – 44 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Zombiflux: Sleepless War

Zombiflux: Sleepless War is estimated to have 3 – 9 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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